Topic
Timeless mini-games. Today: Chicken Invaders
Eager to take over Earth, a horde of aggressive space chickens launch their invasion, set to the tune of Richard […]
EN
Jan 23,
2023
Timeless mini-games. Today: Wilkanoid 1.52
There are a ton of Breakout clones out there. Some suck, some are just okay, and some are surprisingly good. […]
EN
Jan 20,
2023
How was the parallax scrolling of Duke Nukem II designed?
Creating a parallax effect (the movement of independent elements on different levels of the Z axis at different speeds) presented […]
EN
Dec 04,
2022
Played in 23 hours: Sable
What an adventure! In 23 hours, I glided and hovered through the minimally designed open world of Sable and finished […]
EN
Oct 05,
2022
Boomer cringe: Windows 95 keynote /w Bill Gates & Jay Leno
Forget the lame presentation of the first iPhone with Steve Jobs in 2007. It was predictable, boring, and uninspired. Microsoft […]
EN
May 19,
2022
Commander Keen 4 turned 30
On December 15, 1991, Commander Keen 4: Secret of the Oracle was released. And this particular game skyrocketed my gamer […]
EN
Dec 15,
2021
Hoa – an adorable adventure made in Việt Nam
Sometimes, we don’t need a triple-A blockbuster. Neither 100 hours of open-world, nor impressive cutscenes, recurring challenges, and high-scoring. Sometimes […]
EN
Sep 26,
2021
30 years of God Game history: a documentary
And God said “The light shall be”, and the light was. And God said “The people shall prosper”, and the […]
EN
Sep 14,
2021
Quarantine, lockdown, curfew. Or: endless days of gaming
Day 109 of continuous quarantine, lockdown, and curfew in Sài Gòn. The city is in an unofficial state of emergency, […]
EN
Sep 01,
2021
Newer
1
2
3
…
10
Older