Further down the pile
Page 2 of the backlog
Older dispatches, same weather. Nothing back here has been tidied up for the occasion.
Seven of nine planetary boundaries breached, 65 conflicts, record arms budgets - and a would-be dad asking whether our home is ready for his kids.
NewDark 1.29 brings hardware lighting, dynamic shadows and guards who spot your silhouette to Thief 1 and 2 - ahead of Nightdive's official remaster.
A paternity test, four days of waiting, a night on the floor - a Sài Gòn story about the child that wasn't mine, and the ones I still want.
SimCity 2000 in 2K on Linux, thanks to the human-made sc2kfix mod - plus secret DOS nights and the runway chain reactions that crashed them.
Indonesian wildfire haze has reached Sài Gòn - and a eight-year-old's fear about one day paying for air turns out to have been half right.
Phú Mỹ Hưng 2.0 is rebuilding a Taiwanese-planned, Korean-populated district into an ultra-luxury enclave - a resident report from inside the fence.
Thief, Ocarina of Time and Tomb Raider are all being rebuilt - dates, engines, what is actually new, and one very inconvenient release calendar.
Boredom didn't vanish - it got optimized, monetized and stripped of the one thing it was good for. The media flood, counted in human lifetimes.
Thief: The Black Parade review - the free 10-mission fan campaign for Thief Gold that plays like the Thief game Looking Glass never made.
Local LLMs now score within a point of models that need a rack - and the interesting part is what those benchmarks quietly stopped measuring.